# Lauren Argenta

Design director at Thinkmill. Loves wireframing, all things user research, and solving complex problems using design and engineering collaboration.

## Specialties

- [User Research](/content/services/user-research/index.html),
- [Product Design & Engineering](/content/services/product-design-engineering/index.html),
- [UX & UI Design](/content/services/ux-ui-design/index.html)

## Find Lauren on

- [LinkedIn](https://linkedin.com/in/laurenargenta)

- [thinkmill method\
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**Core concepts** \
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Core concepts are an expression of a project‘s underlying data model and relationships, translated into a written format that the team can build an aligned understanding on.\
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October 2024](/content/method/playbook/core-concepts/index.html)
- [thinkmill method\
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**Functional wireframing** \
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Functional wireframing documents how the various pages and interface elements of an app or website need to come together in order to support the user.\
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October 2024](/content/method/playbook/functional-wireframing/index.html)
- [thinkmill method\
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**Design Ethnography** \
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Adopted from the world of Anthropology, Design Ethnography is a research method that captures everyday life to discover interesting and unseen user experience opportunities.\
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October 2024](/content/method/playbook/design-ethnography/index.html)
- [thinkmill method\
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**Low-fidelity prototypes** \
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Low-fidelity prototypes bring interactivity to functional wireframes to in order to test and better understand how a product or app needs to respond to user interaction.\
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October 2024](/content/method/playbook/low-fidelity-prototypes/index.html)
- [thinkmill method\
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**Process mapping** \
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Process mapping surfaces the movement of information and user interaction throughout a system in the form of a flowchart. It captures assumptions or current-state realities related to how the system works, and helps expedite alignment, design, and development,\
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October 2024](/content/method/playbook/process-mapping/index.html)
- [thinkmill method\
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**Playback** \
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Playbacks are checkpoint updates to a wider audience than the core team. They share progress to garner feedback and ensure delivery aligns with expectations before proceeding further.\
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October 2024](/content/method/playbook/playback/index.html)
- [thinkmill method\
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**User journey mapping** \
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User journey mapping captures the steps a user takes to complete a specific task in the form of a flowchart. It surfaces assumptions about how the team expects a user to interact with the product, and highlights pain points and areas for improvement.\
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October 2024](/content/method/playbook/user-journey-mapping/index.html)
- [talk\
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**How to establish multi-disciplinary teams to effectively design and build products** \
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Lauren recently co-presented with Paul Merrell from Meld Studios at UX Australia 2022 about how Thinkmill & Meld established a multi-disciplinary team to effectively design and build a product.\
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September 2022\
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- [talk\
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**Engineering-led design** \
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Lauren Argenta describes Thinkmill’s Engineering-led Design mindset, and the 5 behaviours that a cross-disciplinary team can adopt to make work life (and the software we make) better.\
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March 2020\
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## More posts from other Thinkmill voices

- [**Designing beyond the median user** \
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For seventy years software has shipped one shape to every user. The confluence of design systems, headless platforms, and agent-native exposure has coalesced to make that constraint optional. A retrospective of the median-user problem and the new architectural horizon now opening.\
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June 2026 ·10 min read](/content/blog/designing-beyond-the-median-user/index.html)
- [**What engineering teams owe for the AI speed boost** \
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AI-assisted development genuinely accelerated engineering teams, but many organisations stopped at the velocity gains and ignored the accumulating debt. The costs: code nobody fully understands, weakened code review culture, bloated dependency trees, and architectural decisions made without real judgement about tradeoffs...\
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May 2026 ·4 min read](/content/blog/what-engineering-teams-owe-for-the-ai-speed-boost/index.html)
- [**A behavioural framework for the monsters in your team** \
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The AI in Design 2026 report captures a profession mid-mutation. The "Frankenjob" label the coverage put on it misses the seam where the real work happens.\
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May 2026 ·5 min read](/content/blog/a-behavioural-framework-for-the-monsters-in-your-team/index.html)
